Rotor Serious Game Experience
Styleframes




Promotional Animation
To promote a serious game of DOB-academy, named the Rotor case, I could contribute to this production, with a variety of shots.
Some were rendered 3D animations, others were stop-motion animations.
Project Characteristics
Animation
This project aimed to convey the experience of playing a serious game in an abstract way. So pupil dilation could be a shock emotion or dopamine hit in the story.
These sensory expressions combined in a fast-paced edit will convey the emotional response the player will get from the serious game.
Stop-motion
The crafty look and feel of stop motion can give a product or service an approachable feeling.
Sometimes CG artists try to emulate stop-motion in 3D animation, these types of animations can be combined in both directions.
Story
Storytelling is a craft in itself. There is the famous 3 act structure. You can use linear or nonlinear storytelling. Stories can be matter-of-fact or abstract and emotional.